Name: Goblin
Habitat: All across Myridia. Dwell in caves and forests.
Description:
Nasty little things. Adventurers always must be wary of their presence, as they are found all across Myridia. Their homes are usually damp caves or musty forests.
Their weapons are usually crude tools, like rocks or poorly put together axes. Many opt to use their claws and teeth, instead.
They are attracted to new adventurers, and can even smell fear. They are often used as target practice, as Goblins are rather slow-witted. Many a hunter spend a full day in a forest hunting Goblins to hone their skills.
A Goblin looks like just what you would expect; green skin, pointy ears, and tattered clothes or no clothes at all. Myth maintains that they were once trolls who were cursed for their greed and incompetence, therefore they were cursed to their current pathetic forms.
Difficulty: Little to none, they are more of an annoyance than anything. However, they may cause injury to an unexpected adventurer or children.
Habitat: All across Myridia. Dwell in caves and forests.
Description:
Nasty little things. Adventurers always must be wary of their presence, as they are found all across Myridia. Their homes are usually damp caves or musty forests.
Their weapons are usually crude tools, like rocks or poorly put together axes. Many opt to use their claws and teeth, instead.
They are attracted to new adventurers, and can even smell fear. They are often used as target practice, as Goblins are rather slow-witted. Many a hunter spend a full day in a forest hunting Goblins to hone their skills.
A Goblin looks like just what you would expect; green skin, pointy ears, and tattered clothes or no clothes at all. Myth maintains that they were once trolls who were cursed for their greed and incompetence, therefore they were cursed to their current pathetic forms.
Difficulty: Little to none, they are more of an annoyance than anything. However, they may cause injury to an unexpected adventurer or children.